enio
 
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START
POINT


For the Barcelona World Games, in the company created a VR game, where the player will have the opportunity to play with a partner in real time and with goal to save the humanity.


My Role: Art Direction, UX/UI design

 

 

 

PROBLEM

After testing the game, I funded some gaps, the game was confusing and the player was lose in each step of the game.
The graphics elements was poor in all experience.
The UX/UI goes in to the process design late.

 
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HUD


As the player is a soldier I created a Helmet HUB, where the player will be connected all the time using, graphics, headphones and micro. Giving to the player the feelings he/she living the experience.

HUB Wireframes

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 UX PRINCIPLES

The player must be connected all the time with the game, must know all the time what is happen and the experience must be not disturbing.

 
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VISUAL
DESIGN

 
 
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