For the Barcelona World Games, in the company created a VR game, where the player will have the opportunity to play with a partner in real time and with goal to save the humanity.
My Role: Art Direction, UX/UI design
After testing the game, I funded some gaps, the game was confusing and the player was lose in each step of the game.
The graphics elements was poor in all experience.
The UX/UI goes in to the process design late.
As the player is a soldier I created a Helmet HUB, where the player will be connected all the time using, graphics, headphones and micro. Giving to the player the feelings he/she living the experience.