enio

 

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START
POINT


Ping Pong interactive was born with the idea of creating a digital recreational product to be able to install in leisure places, where players could gather around it and live a unique experience, creating different game modes, from a simple game of Ping Pong with visual effects and sounds until the game of Ping beer challenge and we used the Barcelona World Games for tried the idea...once I enter the project I founded ...


My Role: Creativity, Art Direction, UX/UI design

 

 

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PROBLEM

There is already a similar product call Wonderball.
With many levels of games.
Very cool in graphics style and interactions.
The UX goes late to the project.

 
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Majikkuteburu


Minds Magic table in Japanese, It will be a gaming table with human reactions, where the user could interact, using sensors, audio, graphics and an overhead camera (which can relay these emotions through their social networks). Focusing all the development on giving the table a fun, tender, prickly personality and of course with humor ... Where the added value will be to discover more of the personality as the user plays, giving curiosity our main reason for keep playing. Creating a link between the table and the game.

Ping_Pong Wireframes

 
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VISUAL
REFERENCES

 
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SOME
DESIGNS

 
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